Showing posts with label They Live. Show all posts
Showing posts with label They Live. Show all posts

FILM REVIEW: Ghosts of Mars (2001)

Ghosts of Mars (USA, 2001)
Directed by John Carpenter

Starring Natasha Henstridge, Ice Cube, Jason Statham, Pam Grier


The 1990s were a bad time for John Carpenter. Having returned to form with They Live, the man who was once the king of low-budget horror served up a series of disappointments, from the Near Dark rip-off Vampires to the witless Escape from L.A.. But none of these misfires incite such fury and frustration as Ghosts of Mars, one of the lousiest, stupidest and worst thought-out movies outside Michael Bay's back catalogue.For starters, Ghosts of Mars looks really, really cheap. At a budget of $28m, it was among Carpenter's more expensive efforts, and yet it looks for all the world like it was made for less than a tenth of that. The film was shot in a gypsum mine in New Mexico, with all the rocks being painted red to make it vaguely resemble a Martian settlement. Every scene bar one is shot at night, in a move designed to disguise this low-tech approach but which only serves to emphasise it. The film's aesthetic is worryingly similar to Vampirella, a little-known 1990s turkey starring Roger Daltrey as a renegade vampire who lays low on Earth by posing as a rock star.The story of Ghosts of Mars finds Carpenter shamelessly ripping off his back catalogue. The idea of prisoners and cops constantly changing sides and teaming up to fight a greater foe is taken from Assault from Precinct 13, but with all the intelligence and social commentary taken out. The idea of ancient ghosts being bent on revenge is from The Fog, and the manner in which people become possessed by these ghosts is like a cross between The Thing and Prince of Darkness.

Ghosts of Mars also rips off at least a dozen other films, borrowing their respective styles at the expense of their collected substance. Being an action movie set on Mars with horror overtones and lots of violence, there is a natural comparison with Total Recall. But whereas Paul Verhoeven was able to use flesh-ripping violence to draw an audience into the story, Carpenter borrows the full-on gore and doesn't use it for anything other than shock value.The designs of the Martian base are not original either. With the angular sandy buildings and metal doors with circles in the middle, they look exactly like Tatooine at night. It's almost as though George Lucas met Carpenter for lunch, agreed to lend him the sets and had them shipped to New Mexico. There are other Star Wars knock-offs too: the sequence of the soldiers breaking into the power station is unforgivably close to Return of the Jedi, where the rebels break into the shield generator on Endor. Add in some grimy interiors from the Alien series and possessed miners who are somewhere between Braveheart and Mad Max, and you have one desperately derivative movie.The problem is not simply that Ghosts of Mars is made of seriously well-worn parts. There are dozens of films made each year which use familiar genre tropes and make for passable if forgettable viewing. The problem with Ghosts of Mars is that it is completely stone-faced about its place in the genre. It doesn't show contempt for science fiction or action-adventure, but it takes itself deadly seriously when what it should be doing is having fun. It is to Total Recall what Xanadu was to Flash Gordon: po-faced, naff, and completely misjudged.The story of Ghosts of Mars is almost non-existent. There is the thinnest of plots involving the transport of a dangerous convict from A to B, which is complicated by the fact that evil ghosts which used to live on Mars have been released from a mine. But the film ignores or dismisses every possible chance to spice things up, trotting through the backstory of how the ghosts got there and throwing away a potentially interesting idea about Mars being run by a matriarchal society. Such nuggets are treated like the dust on the planet's surface: characters ignore it as best they can and see it as a nuisance when it gets in the way.In the absence of any real story, the plot plays out like a video game. Every five minutes there has to be a big action sequence where faceless miners get killed, beaten or blown. And because killing the miners will just unleash the ghosts to possess someone new, there is an endless supply of cannon fodder on which the protagonists can empty their magazines in ever-more pointless shootouts. We keep going round and round in circles until the train arrives, and as soon as our heroes are on the train, one of them insists on going back to try and blow them up!The stupidity of Ghosts of Mars can be seen in its numerous plot holes. If the ghosts are indeed ghosts, how come they cannot pass through walls and doors: what is it about them which make them need to possess humans? And if they need human hosts to survive, what was keeping them 'alive' before the seal on the mine was broken? Were there other creatures on Mars before humans arrived that the ghosts preyed on? What caused them to be ghosts in the first place? Why are they here?!Then there are various technical questions about Mars itself. Martian gravity appears to be the same as it is on Earth, but there is no attempt to explain this via some kind of 'gravity field generator' or other such device. The planet has only been partially terra-formed, and yet the film expects us to believe that characters can tolerate this by wearing the kind of safety specs worn by A-Level chemists. None of the weapons seem to have been customised or built specifically for Mars, and despite there being less oxygen in the air, the fireballs are every bit as big as they would be on Earth.When Carpenter made Assault on Precinct 13, he was very careful to focus on the ethics of law enforcers trusting criminals with their guns. He kept the number of times that guns changed hands to a minimum, so that the claustrophobic tension would not be compromised. Ghosts of Mars is almost a parody of film shootouts in its complete disregard for common sense. There's barely a scene involving Ice Cube where the tables aren't turned or people pull out guns they never had before. This idiocy culminates in a scene where the criminals have their weapons confiscated, only to be armed with new ones seconds later.The acting in Ghosts of Mars is universally bad. Ice Cube plays a caricature of himself, attempting to exude attitude via scenery chewing but ending up as little more than obnoxious. Natasha Henstridge, who was cast at the last minute, seems to have only one facial expression and has no chemistry with her co-stars. Because the whole film is narrated by her in flashback, we already know that she will survive: there is no tension or reason to care, and because she is the only one found on the train, all the other characters are expendable.The supporting cast fare no better. Jason Statham tries his best but is nowhere near as enjoyable as The Transporter series, or even his brief appearance in Mean Machine. Pam Grier turns up to give the film some kind of genre credibility, but before long the script deems her unnecessary and she literally loses her head. Worst of all is Joanna Cassidy, most famous for playing Zhora in Blade Runner. She spends half her time bouncing off the walls pretending to be mad and half the time staring blankly into space, wondering what happened to her career.To say Ghosts of Mars is an abject failure would be doing a disservice to abject failures. It is easily the worst film of Carpenter's career, containing none of the wit, substance, polish or ambition of his heyday. The characters are paper-thin and dull, the acting is terrible, the script is weaker than dishwater and the direction is almost non-existent. It ranks alongside Captivity as an example of a once-great director hitting rock bottom, and is nothing short of dull, dumb and deeply depressing.

Rating:
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Verdict: Mind-numbingly terrible

FILM REVIEW: Deliverance (1972)

Deliverance (USA, 1972)
Directed by John Boorman
Starring Jon Voight, Burt Reynolds, Ned Beatty, Ronny Cox

Every so often a film's image in popular culture is defined by a moment completely out of character with the film as a whole. One could argue that this is true for the ending of The Wicker Man, or the lengthy fight sequence in They Live. But there can be no better example of this than Deliverance, whose five minutes of light-hearted duelling banjos masks a gruelling, harrowing and edgy thriller that will haunt you for days on end.In another director's hands, James Dickey's novel about four wannabe "city boy" adventurers could have ended up as a very simple, nuts-and-bolts exploitation film: a clash of civilised and savages, townies versus hicks, and the last man standing wins. But in what remains his best film, John Boorman manages to take this limited narrative and turn it into both a frightening voyage of discovery and one of the best environmental films ever made.

Deliverance draws on a recurring theme in Boorman's work of man versus nature, or more precisely the unquantifiable power of the natural world compared to the humans who attempt to dominate it. In his later career, Boorman would make these kinds of points a lot more heavy-handedly: the sheer quantity of tree-hugging in The Emerald Forest makes Terrence Malick look like a gun-toting industrialist. Here, however, there is a very good balance between the film's political message and the drama of the characters through which such a message is communicated.As the film begins, we are introduced to our four modern men - modern in the sense that they live over and above the landscape and are imposing their authority on it even by the act of going on the river. The local hicks warn the men that what they are doing is stupid, but they dismiss such comments as superstitious crazy talk and stick rigidly to their plans. The car journey to the river is intercut with scenes of bulldozers ferrying rock from a quarry and huge cliff walls being dynamited, as if every action of Man against his habitat is one of exploitation or destruction. They even invoke the great explorers of old having just safely barrelled through the rapids.

But although these men come from the same stock, we are slowly but surely introduced to little fissures in the group. Burt Reynolds' character seems to be more 'at one with nature' than the others, and feels genuinely sorry that the river will be flooded while the others are just there for the fun. Dru, played by Ronny Cox, is the most naïve and childlike of the four, bringing his guitar everywhere and spending the opening act riding through rapids with no life jacket and a beaming grin. Ned Beatty is overly cautious, being the most out of shape and reluctant to be ordered around, and Jon Voight has some pretentions towards being like Reynolds but is ultimately out of his depth; he carries a bow, but gets the shakes whenever he tries to use it.Aside from a direct warning against exploiting one's surroundings, there is a more subtle thread in Deliverance about the character of modern Man and how He is more or less incapable of returning to 'the old way of life'. All four men, even Reynolds, are at heart white-collar workers, who feel at home in their busy offices with paper and coffee, or in their large homes with loving wives. Their affection for nature is entirely playful, since none of them would choose to give up what they have to live like a hunter-gatherer. They enjoy pretending to be wild when in fact they are nothing of the sort, and as long as their journey is filled with beauty and adrenaline, their experience of 'nature' fits in with their worldview.But, as the darker, less merciful side of nature begins to rear its ugly head, these men quickly become overwhelmed by their surroundings, and we understand just how little they really know. If Reynolds et al are an expression of Man's desire for dominance of nature, mitigated by a faux fondness of its beauty, then the hicks or in-breds are a manifestation of nature itself: uncompromising, ruthless, set in its ways and not so much of a pushover. The crucial mistake of the gang is not being among nature of itself: their mistake is assuming that they are in control.The famous rape scene, in which Ned Beatty is made to "squeal like a pig", is an ironic role reversal based upon one of the film's opening lines. Over some long aerial shots of the river, Reynolds remarks that in building the dam, people are "raping" the river and the surrounding countryside - and here we have nature raping man, not in self-defence or out of vindictiveness, but because that's the way it has always been. Boorman shoots these sequences very sensitively; his camera does not revel in Beatty's humiliation, with a clever combination of wide shots and close-ups on his face doing more than enough to terrify us.Had Boorman not set up the themes of the story, and brought them out of the woodwork so accessibly (no pun intended), scenes like this would appear gratuitous or exploitative. But just like the ending of The Wicker Man, the brutality of Deliverance is justified because it vividly conveys the themes and ideas of the film. Scenes like this demonstrate that, under the right circumstances, visceral, gut-wrenching horror can say as much about a subject as a dozen boring conversations. As with The Wicker Man or Alien after it, the violence in Deliverance instinctively shocks but remains with you until its symbolic significance becomes clear.Those who are unconvinced by this need only look at a scene just before the rape sequence, in which Jon Voight is crouched behind a tree trying to shoot a deer. There is nothing tense or threatening about his situation, save for the small matter of finding breakfast. But even so, he hesitates, his hand shudders and the arrow flies off into the trees causing the deer to flee. The set-up is the same as before: Man assumes he is in control, attempts to enact that control, and finds that he can't.Deliverance is also a very well-directed piece of work and a lesson in great low-budget filmmaking. Although the film looks rough and ready in places, it also has a great drained-out beauty to it. This is achieved through Vilmos Zsigmund's trademark use of 'pre-fogging', in which the celluloid is partially exposed before shooting to create a muted colour palette. Because the budget was so low (around $2m), all the stunts are real, right down to Ronny Cox tumbling head-first into the rapids. Boorman's camerawork is inventive and precise, following the men above and below the water as they struggle to the surface and fight for breath.

Deliverance is also notable for its limited use of music. Aside from its duelling banjos at the start, there isn't really any soundtrack to speak of. The film is comparable with Get Carter, which introduces its jazzy theme in the opening minutes and then fleetingly revisits it at key moments to add tension or terror. The little banjo touches as the survivors float around the river are few and far between, and every time they pop up our eyes dart frantically to the trees, searching for further enemies who might spring out at any moment. Like any great Western, Deliverance knows how to use the stillness of the landscape to create tension, and its use of background noise like water rushing or birdsong will shred your nerves to breaking point.Deliverance is a great film with exceptional performances from its cast: Voight is every bit as good as he was in Midnight Cowboy, and Reynolds has never better, carrying himself in several scenes like a young Marlon Brando. It also remains Boorman's best film, being more substantial than Point Blank or Hell in the Pacific but also much less indulgent than his later works. Like Get Carter it isn't quite flawless, as things take a while to get going and still feels rough around the edges. But that's a small price to pay for a top-notch thriller which is intensely terrifying and terrifyingly intense.

Rating: 4.5/5
Verdict: An endlessly tense environmental thriller

FILM REVIEW: Escape from New York (1981)

Escape from New York (USA, 1981)
Directed by John Carpenter
Starring Kurt Russell, Lee van Cleef, Donald Pleasance, Isaac Hayes

After the production problems on The Fog, John Carpenter sought to re-assert himself as a creative force with Escape from New York. Based upon a script he had written around the time of Dark Star, it promised to be a post-apocalyptic action movie with all the subversive subtext of his earlier work. But whether by flaws in its execution or by the passage of the time, the film doesn't hold up as anything more than an efficient and enjoyable disappointment.Almost by definition, post-apocalypse films don't date very well. Those that do still hold up - Mad Max, The Road, even The Bed-Sitting Room - succeed by being 'universal' in the ideas they examine but crucially vague about when or even how we got to this point in time. Most films about the end of the world are actually about the problems in present society, which can make even the best-made films dated in a matter of years. It doesn't take long to realise for instance that, if the Daleks did invade in 2150, we wouldn't still be driving Bedford vans and eating Sugar Puffs.Carpenter's original script was written at the time of the Watergate scandal, when the idea of a criminal rescuing a president would have carried a great deal of satirical bite. Had he got the money to make it when Nixon resigned, he could have had a hit on his hands which packed as big a political punch as All The President's Men. Telling that story during the Reagan years may still work on some level; turning Manhattan Island into a prison seems every bit as outlandish as the Star Wars programme. But whatever else the original script had simply doesn't gel, turning the film into something far more straightforwardly heroic, if not overtly patriotic.Like They Live a few years after it, Escape from New York is an action movie with large overtones of the western genre. Both John Nada and Snake Plissken are Carpenter's own takes on The Man with No Name, and Kurt Russell's performance is on one level a pretty good impression of Clint Eastwood. The film is built around the classic 'one last job' scenario, in which Plissken is offered his freedom to do the one thing he really doesn't want to do. There is great potential in this character, as a classic anti-hero who eschews authority and is only convinced to obey when threatened with a slow and painful death.Even considering its low budget (around $6m), Escape from New York does look like a film that was made in a hurry. To film some of the key scenes, including the aftermath of the plane crash, the crew had to sneak onto empty streets without permits at 3am, in some cases dumping truckloads of junk onto the roads to create the feeling of chaos. Even from the start the story is being hurried along, with the first 15 minutes doing whatever is necessary to get Snake into the city, and from thereon in the film wastes no time in getting him out. This is not a Chinatown-like mystery, with brooding detectives slowly uncovering a hideous truth; it is a simple, straightforward story and a race against time, and as a piece of efficient filmmaking, it delivers.This rapid approach to shooting does create some obvious continuity errors: in one scene, it's sunrise on one side of the island while still midnight on the other. But the first problem with the film is that it's so quick-fire and so efficient that you begin to wonder whether there's anything actually going on in the pauses. Although it's lost the Watergate backdrop, there is still the potential to explore a number of interesting ideas, if not enough to fill a whole series of films.

The set-up of the film, with a whole city being walled off and turned into a prison, hints at the tendency of civilised societies to isolate and shun its criminals rather than deal with them upfront and try to understand them, something which Carpenter tackled previously in Assault on Precinct 13. The unveiling of a criminal society, presided over by the Duke of New York, puts forward the notion of criminals being every bit as civilised and cunning as either their captors or the protagonist, something reflected throughout the work of Michael Mann. And the conflicts over power, with Harry Dean Stanton's character controlling the city's only source of oil, taps into the very same territory as the first Mad Max film.But as things evolve, it becomes clear that the film isn't really interested in any of these ideas. The film is like a land speed record attempt in which the driver is wearing blinkers; the object is to get from A to B as quickly as possible, and there is no chance to look around or think about anything else. Whenever Carpenter does attempt to tackle deeper issues, it's done in a half-hearted manner using imagery which is surprisingly unoriginal.

Huge sections of the film owe a big debt to Mad Max in a way which really demonstrates all that was spot on about George Miller's debut effort. The criminal gang in Escape from New York don't get enough time to establish themselves, and for all Isaac Hayes' best efforts, he's not as intimidating as the Toe-Cutter. The various street gangs (which reference George A. Romero by calling themselves 'The Crazies') dress every bit as extremely as the bikers, right down to Isaac Hayes' right hand man who looks unnervingly like Keith Flint from The Prodigy. And then there is the fight scene, in which Kurt Russell takes on a wrestler with a huge beard. It may predate the Thunderdome fight in Mad Max 3 by about four years, but there is a tonal similarity to the series in the combination of camp humour and realistic violence.This brings us on to problems with the characters. Escape from New York has more than its fair share of them, from Snake himself to Ernest Borgnine's chirpy Cabby, and from the Duke of New York to the odd couple of Maggie and Brain. But Carpenter sets up so many of these potentially interesting and quirky characters that he can't quite decide who to focus on and ends up having to kill them off in quick succession so that just Snake and the President survive. In the bridge sequence, where Cabby's taxi gets destroyed by several mines, he is incredibly cavalier about who cops it and when.This jumpy approach carries over into the performances themselves. Harry Dean Stanton is an enjoyable screen presence, and he plays Brain very well - so well that you wish he had more screen time. Adrienne Barbeau, on the other hand, seems to spend most of her time either firing a gun or walking into wide shots that show off her cleavage. Ernest Borgnine is annoyingly over-the-top, as if he were trying to cut in on every shot, and Lee van Cleef is reduced to largely scowling behind a desk. Only Kurt Russell gets the screen time he deserves, filling the empty streets of New York with his one-eyed swagger and growling whispers.There are a number of enjoyable moments in Escape from New York which make it at least partially memorable. The set-pieces involving the cars, both on the bridge and breaking through the barricade, are well-choreographed and have good sound design, so that every explosion and crunch of metal is appropriately amplified. Isaac Hayes' entrance will raise a chuckle, as he drives through the wreckage of New York in a limo with chandeliers mounted on the bonnet (eat your heart out, Pimp My Ride!). Some of the humorous exchanges do work well, such as Hayes taunting Donald Pleasance with a gun and then the latter getting his revenge at the end. And the final scene, where the crucial tape has been replaced, is quite funny.But in all, Escape from New York is little more than an enjoyable disappointment. It's a perfectly functional, efficiently made sci-fi actioner, but is nothing like as witty or subversive or thrilling as you would expect from John Carpenter. Like Mad Max 3 a few years later, there are individual scenes that work well but these are counterpointed by longer, more underwhelming sections. Carpenter completists will enjoy it, but everyone else should probably look elsewhere.

Rating: 2.5/5

Verdict: An enjoyable disappointment

FILM REVIEW: They Live (1988)

They Live (USA, 1988)
Directed by John Carpenter
Starring Roddy Piper, Keith David, Meg Foster, George 'Buck' Flower


In a bid to escape being typecast as a horror director, John Carpenter sought to broaden his palette after Christine and experimented with a number of different genres. But while Starman still holds up as a moving romantic drama, Big Trouble in Little China resembles a dumb mix of Indiana Jones and Year of the Dragon. After the subsequent failure of Prince of Darkness, Carpenter needed something special to revive his career.They Live is Carpenter’s best film since The Thing, and is to date the last great film of his career. It takes the alien invasion premise of Invasion of the Body-Snatchers, mixes it with some clever insights on American politics and mass media, and then turns the heat up by injecting the plot with on-screen violence reminiscent of Robocop. Although uneven in places, it is an entertaining piece of filmmaking from one of modern horror’s most important directors.

Despite having elements of both science fiction and action movies, They Live doesn’t start out feeling like either of these. The first half hour plays out more like a Western: it’s quiet, slow-moving and focussed around the everyday goings-on of small town folk, or in this case the homeless. The residents of the makeshift camp speak their mind and go about their business like they have been doing it their whole lives, much like the inhabitants of a small town in the cattle kingdom. Our protagonist has an air of the Man with No Name about him: he doesn’t talk much, and seems physically out of place.In this first half hour, we focus on the characters in the camp and gain an understanding of their social status. Most of them are hard-working, salt-of-the-earth types who won’t take state handouts as a matter of principle. Carpenter’s score contains bluesy elements to reinforce the trustworthy, blue-collar nature of these scenes, whether in the harmonica Roddy Piper plays at night or the double bass riff that follows him around. We empathise with them to such an extent that the goings-on at the church seem incredibly suspicious; when the police turn up and burn both church and camp, we feel sad but accept that something had to be done.

In doing all this, the film cleverly manages to pull the wool over our eyes. When we first see the blind preacher pontificating in the street, we pay no attention to him; we’ve heard it all before, and it seems either off-putting or irrelevant. The same is true for the TV broadcasts; we’re not interested in listening to some intellectual “lick his nuts”. We identify so clearly with the homeless characters that we become suspicious of anyone who seems vaguely intellectual. Hence when the sunglasses go on and the screen shifts to black-and-white, it comes as a very real shock.Carpenter’s decision to shoot ‘reality’ in black-and-white is an interesting one. On an historical level, it makes everything look like a 1950s B-movie, complete with aliens who look every bit like humans in unconvincing rubber masks. One of the underground broadcasts described how greenhouse gases have risen since 1958, which would imply the aliens have been among us for a generation. Although it may seem odd that an invasion force would look so old hat, it does make logical sense: if you conquer races by being invisible, you don’t have to worry about updating your look to keep with the times.

Carpenter uses this visual technique to expose the shallow nature of consumerism and make a point about subliminal advertising. The world in colour is an ordinary 1980s American city; there is nothing stylised about the dialogue its citizens speak, and the advertising style is familiar. We are so used to advertising being a part of our lives that we don’t stop to give any of the billboards a second glance. When Piper puts the glasses on, he is literally seeing the world in black-and-white; all the flashy marketing is stripped away to reveal basic and cynical instructions about how we should live our lives.Like Aldous Huxley’s Brave New World and Neil Postman’s Amusing Ourselves to Death, They Live examines how people willingly give up their individuality out of a desire for wealth, pleasure, status or acceptance. Whether these desires are conscious or unconscious is hard to say, since the messages conveyed in the media are more or less the same – people need to own the latest cars and gadgets so they can look like people on TV. The film is in its very essence deeply critical of television; Carpenter shot it so that much of the action takes place at the extreme ends of the frame, making it hard to show the film on the small screen.

The Body-Snatchers elements of They Live are conveyed through an indictment of America’s social structure. Rather than simply being invaders, here the aliens are part of the rich elite, exploiting the underclass and squeezing the middle class. Everyone is getting poorer, but people keep buying into the system because all the information they receive promotes aspiration and consumerism. There is a running mention of the aliens treating the human race as its own third world; we buy into their ideals just as the poor of Africa come to believe they can work their way out of poverty. In other words, we consume as we are about to be consumed.For action movie fans, They Live has largely been remembered for two scenes. The first is where Piper inadvertently wanders into a bank with a shotgun to escape the police. Staring at the aliens in front of him, he quips: “I have come here to chew bubblegum and kick ass… and I’m all out of bubblegum.” It’s still one of the coolest and funniest lines of the 1980s, superbly capturing the tone of the film.

The other is the lengthy fight sequence, which was famously parodied almost shot-for-shot in the South Park episode ‘Cripple Fight’. Piper and Keith David beat the living daylights out of each other as Piper tries to convince David to put on the sunglasses. Like so much 1980s action, what once seemed brutal and realistic now looks quite ridiculous, especially in an age where comic book violence has become the norm. We may believe that the characters are getting hurt, but the fact that they keep getting up so many times pushes credibility to the limit.The biggest problem with They Live is that it is incredibly uneven. It has the same kind of structural flaws as Dark Star, with different scenes being played for different effect. Sometimes it wants it to be an action movie, so the characters fire guns with bottomless magazines and manage to kill dozens of guards without getting hit. Sometimes it wants to be scary, so we get scenes of emotionless police officers beating people to death. Sometimes it wants to be funny, such as the bubblegum scene or the final shot which features an alien with a naked woman in a hotel. The film is always entertaining, but we’re never sure quite where things are heading, and because the style and genre keep changing, it is not as tense or claustrophobic as it could be.They Live is not Carpenter’s finest work by quite some stretch. Aside from its uneven keel, the characters are not as well-drawn as they are in his earlier work. Certainly Meg Foster is an odd choice for a love interest; her reptilian eyes and icy demeanour seem to give away her allegiances far too early. But aside from these problems, They Live is an entertaining action-comedy-thriller with a good compromise between substance and spectacle. It is wittily constructed and Roddy Piper carries himself well, being more talented and less annoying than Hulk Hogan. After so long in the wilderness, one hopes Carpenter’s new project will be just as enticing.

Rating: 4/5
Verdict: Uneven but always entertaining